Pick-Ups

Pickups are items that drop from enemies after being destroyed. They come in three main forms:
 * Consumables - Pickups that take immediate effect upon contact with the player
 * Equipment - In the form of Weapons, Secondaries, Engines or Armor
 * Upgrades - Can be used after pickup to grant permanent stat upgrades to your current plane

Consumables
Consumables are the most common pickup, and are found in two different forms: Health and Steam.

Health Pickups
Health Pickups are a pickup that restores a certain amount of your plane's health, based on the tier of the health pickup (which depends on the difficulty tier of the enemy that dropped it).

Note - As of now, collision with a Health Pickup even after your plane has seemingly been destroyed will restore its health and allow you to keep playing, a sort of "resurrection."

Steam Pickups
Steam Pickups, like health pickups, restore a certain amount of your plane's steam based on tier (which depends on the difficulty tier of the enemy that dropped it). Steam is used to perform maneuvers and activate abilities.

Equipment
Equipment items are what makes a player stand out, and alters their attack power, durability and utility. Specific descriptions can be found in their respective articles:
 * Weapons
 * Secondary
 * Engines
 * Armor

Upgrades
Certain enemies in high-difficulty zones, including some bosses, can drop special items, called Upgrades, which can be used for small permanent passive upgrades. Sixteen stats can be boosted using Upgrades: Damage (all types), Armor, Armor Self-Repair, Max Steam, Steam Recharge, Super Speed (movement speed while "sprinting"), Shockproofing (Lightning damage reduction), Shock Damage, Water Sealant (Water damage reduction), Water Damage, Fire Armor (Fire damage reduction), Fire Damage, Poison Filter (Poison damage reduction), Poison Damage, Ice Armor (Ice damage reduction), and Ice Damage.